Unlike other guilds, where magic is determined by the spot you're
standing in, moon magic is always the same, no matter where you
might be. This can seem a little unintuitive to those who have
played other magic using guilds, but one becomes used to it after a
short amount of time. Also, unlike the other guilds, moon magic is
broken up into five different types of magic, each with its own
power level: transduction,
moonlight manipulation,
psychic projection,
stellar magic, and
perception. Each of these books of
magic can have a different mana level depending upon the phase of
the moons; so sometimes transduction spells are favored over
perception spells, for instance.
Since a moon mage does not power walk in order to learn power
perception, they must basically loop over a number of different
things, perceiving each, in order to learn. This can be tedious,
but some prefer it to needing to walk around in order to learn.
- Psychic Projection (projection)
- Moonlight Manipulation (manipulation)
- Stellar Magic (stellar)
- Perception
- Transduction
- Other characters
- NPCs
- Moonbeams
- Planets