Warrior Mage Titles
Skill Titles
- Neophyte Elementalist
- 1 first tier spell, but no second tier-spells.
- Aether/Electricity/Fire/Ice/Stone/Wind Dilettante
- Only 1 spell in the proper book
- Aether/Electricity/Fire/Ice/Stone/Wind Cabalist
- At least 1 spell in the proper book
- No spells in the proper opposing book
- Familiar's Pet
- Less than 40 Primary Magic
- Less than 20 Mechanical Devices
- Aether Lancer
- Aether Lance spell
- Frost Fang
- Frost Scythe spell
- Frostbitten
- Frostbite spell, but not Ethereal Shield
- Mageling, Novice Mage, Sigil Tracer
- 20 in Primary Magic
- Apprentice Summoner
- 20 in Primary Magic
- 10 in Mechanical Lore
- Flame Spitter
- Dragon's Breath spell
- Arcane Skulker
- 20 in Hiding, in Primary Magic, and in Stalking
- Mana Seeker
- 30 in Power Perception
- 20 in Primary Magic
- Rune Tinker
- 30 in Magical Devices
- 20 in Primary Magic
- Mana Sink
- 30 in Harness
- 20 in Primary Magic
- Astute Mage
- 30 in Targeted Magic
- 20 in Primary Magic
- Battlecaster, Hedgewizard
- 40 in Primary Magic
- Summoner
- 40 in Primary Magic
- 25 in Mechanical Lore
- Arcane Prowler
- 40 in Hiding, in Primary Magic, and in Stalking
- Cold Witch
- Must be female
- Frost Scythe, Frostbite and Ice Patch spells
- Aethercaster, Electrocaster, Flamecaster, Stonecaster,
Watercaster, Windcaster
- 40 in Primary Magic
- 3 Spells from the proper book
- Arcane Targeter
- 50 in Targeted Magic
- 40 in Primary Magic
- Arcane Scrapper
- 50 in Primary Magic and Targeted Magic
- 40 in Highest Weapon
- 15 points in Strength and in Agility
- Sigilist
- 80 in Primary Magic
- Elemancer, Elementress (female)
- 80 in Primary Magic
- One Spell from each book
- Summoner Adept
- 80 in Primary Magic
- 50 in Mechanical Lore
- Spellsword
- 80 in Primary Magic
- 60 in Highest Weapon
- Arcane Rogue
- 80 in Hiding, in Primary Magic, and in Stalking
- Mana Channeler
- 90 in Power Perception
- 80 in Primary Magic
- Rune Setter
- 90 in Magical Devices
- 80 in Primary Magic
- Mana Siphon
- 90 in Harness
- 80 in Primary Magic
- Arcane Marksman, Arcane Sureshot, Spellfighter
- 90 in Targeted Magic
- 80 in Primary Magic
- Arcane Slouch
- 100 in Primary Magic
- 50 or less in Targeted Magic
- Elemental Student
- 100 in Primary Magic
- 200 in total of valid Lore
- One spell from each spellbook
- Elemental Soldier
- 100 in Highest Armor, in Highest Weapon, in Parry, in Primary Magic, and in Shield
- One spell from all six spellbooks
- Arcane Fighter
- 100 in Primary Magic and Targeted Magic
- 80 in Highest Weapon
- 20 points in Strength and in Agility
- Telo'Getha
- 120 in Primary Magic
- 90 in Highest Weapon
- Arcane Straight Shot
- 120 in Targeted Magic
- 100 in Primary Magic
- Mist Mage
- 120 in Primary Magic
- Rising Mists spell
- Cyclone
- 120 in Primary Magic
- 2 Air spells
- Elemental Defender
- 120 in Primary Magic
- Have Ethereal Shield and Swirling Winds spells
- Flamedancer
- 120 in Primary Magic
- 3 Fire spells
- Rock Mage
- 120 in Primary Magic
- Fist of Stone and Stone Strike spells
- Runeflinger
- 120 in Primary Magic and in Magical Devices
- Arcane Lurker
- 120 in Hiding, in Primary Magic, and in Stalking
- Aether/Flame/Lightning/Stone/Water Adept/Wind Adept
- 120 in Primary Magic
- 4 Spells from the proper book
- Arcane Infiltrator
- 175 in Hiding, in Primary Magic, and in Stalking
- Arcane Sunderer
- 880 in Overall Magic
- 100 ranks in every edged weapon
- Arcane Hotshot
- 170 in Targeted Magic
- 150 in Primary Magic
- Arcane Butcher
- 200 in Primary Magic and Targeted Magic
- 160 in Highest Weapon
- 25 points in Strength and in Agility
- Burning Fist
- 200 in Brawling
- Have Mantle of Flame spell
- Ethereal Fist
- 200 in Brawling
- Have Aether Lance spell
- Lightning Fist
- 200 in Brawling
- Have Gar Zeng spell
- Stone Fist
- 200 in Brawling
- Have Fist of Stone spell
- Tidal Fist
- 200 in Brawling
- Have Rising Mists spell
- Wind Fist
- 200 in Brawling
- Have Tailwind spell
- Elemental Liability
- 1000 in Overall Magic
- Have Chain Lightning, Fire Rain, Frostbite, Thunder Clap, Tremor
- Evoker
- 235 in Primary Magic
- Master Summoner
- 235 in Primary Magic
- 100 in Mechanical Lore
- Arcane Sharpshooter
- 235 in Targeted Magic
- 200 in Primary Magic
- Arcane Lady (female), Arcane Lord (male), Arcane Mage
- 235 in Primary Magic
- 1175 in Magic Total
- Cloudshaper
- 235 in Primary Magic
- Rising Mists spell
- Earthshaker
- 235 in Primary Magic
- Tremor spell
- Inferno
- 235 in Primary Magic
- Mantle of Flames spell
- Earth Render
- 235 in Primary Magic
- Tremor and Stone Strike spell
- Aether/Electricity/Flame/Ice/Earth/Wind Crafter
- 235 in Primary Magic
- 2 spells from proper book
- Typhoon
- 235 in Primary Magic
- 3 Air spells
- Raindancer
- 235 in Primary Magic
- 3 Water spells
- 25 in Agility
- Elemental Protectorr
- 235 in Primary Magic
- Have Ethereal Shield, Mantle of Flames, Swirling Winds, and Veil of Ice spells
- Elementalist
- 235 in Primary Magic
- 2 spells from each book
- Elemental Lady (female), Elemental Lord (male)
- 235 in Primary Magic
- 3 Spells from each book
- Steel Heart
- 235 in Primary Magic
- 200 in Primary Weapon and in Parry
- Earth Sense and Sure Footing spells
- Hand of the Elements
- 235 in Primary Magic
- 100 in Brawling
- 20 in Strength
- 2 spells from each book
- Arcane Stalker
- 235 in Hiding, in Primary Magic, and in Stalking
- Mana Hammer
- 235 in Primary Magic
- 300 in Harness Ability
- 300 in Overall Blunt skill
- Elemental Artillerist
- 250 in Targeted Magic
- Have Magnetic Ballista spell
- Elemental Student
- 235 in Primary Magic
- 300 in total of valid Lore
- Two spells from each spellbook
- Arcane Fury
- 275 in Highest Weapon
- 1750 in Magic Total
- Arcane Inept
- 300 in Primary Magic
- 150 or less in Targeted Magic
- Elemental Student
- 300 in Primary Magic
- 600 in total of valid Lore
- Two spells from each spellbook
- Elemental Enforcer
- 300 in Primary Magic
- 200 in Highest Armor, in Highest Weapon, in Parry, and in Shield
- Two spells from each spellbook
- Elemental Bloodbath
- 1500 in Overall Magic
- Have Chain Lightning, Fire Rain, Frostbite, Thunder Clap, Tremor
- Arcane Deathslinger
- 300 in Primary Magic and Targeted Magic
- 240 in Highest Weapon
- 30 points in Strength and in Agility
- Storm Mage (male), Storm Maiden (female)
- 345 in Primary Magic
- Quakebringer
- 345 in Primary Magic
- Tremor spell
- Hurricane
- 345 in Primary Magic
- 4 Air spells
- Elemental Aegis
- 345 in Primary Magic
- Have Aether Cloak, Ethereal Shield, Fortress of Ice, Mantle of Flames, Swirling Winds, Veil of Ice, and Y'ntrel Sechra spells
- Incendiary
- 345 in Primary Magic
- 5 Fire spells
- Fire Lion
- 345 in Primary Magic
- 5 Fire spells
- No Water spells
- Summoning Lord
- 345 in Primary Magic
- 200 in Mechanical Lore
- Arcane Shadow
- 345 in Hiding, in Primary Magic, and in Stalking
- Battle Mage
- 345 in Primary Magic
- 300 in Primary Weapon
- 250 in Secondary Weapon
- Fist of the Elements
- 345 in Primary Magic
- 200 in Brawling
- 30 in Strength
- 3 spells from each book
- Storm Fist
- 350 in Brawling
- Have two spells from each of the following spellbooks: Air, Electricity, and Water
- Mana Factor
- 360 in Power Perception
- 345 in Primary Magic
- Rune Master
- 360 in Magical Devices
- 345 in Primary Magic
- Mana Fulcrum
- 360 in Harness
- 345 in Primary Magic
- Arcane Sniper
- 360 in Targeted Magic
- 345 in Primary Magic
- Arcane Executioner
- 400 in Primary Magic and Targeted Magic
- 320 in Highest Weapon
- 35 points in Strength and in Agility
- Knight Magister (male), Knight Magistra (female)
- 480 in Primary Magic
- Own a horse
- Sigilmaster
- 480 in Primary Magic and Magical Devices
- Tempest
- 480 in Primary Magic
- 5 Spells from each of the following books: Air, Electricity, Water
- Arcane Sedentary
- 500 in Primary Magic
- 250 or less in Targeted Magic
- Storm Weaver
- 500 in Primary Magic
- Three spells from each of the following spellbooks: Air, Electricity, Water
- Elemental Student
- 500 in Primary Magic
- 1200 in total of valid Lore
- Three spells from each spellbook
- Elemental Enforcer
- 500 in Primary Magic
- 300 in Highest Armor, in Highest Weapon, in Parry, and in Shield
- Three spells from each spellbook
- Hurricane Fist
- 500 in Brawling
- Have three spells from each of the following spellbooks: Air, Electricity, and Water
- Elemental Terror
- 2000 in Overall Magic
- Have Chain Lightning, Fire Rain, Frostbite, Thunder Clap, Tremor
- Arcane Wraith
- 480 in Hiding, in Primary Magic, and in Stalking
- Arcane Destroyer
- 500 in Primary Magic and Targeted Magic
- 400 in Highest Weapon
- 45 points in Strength and in Agility
- Arcane Dead-Eye
- 525 in Targeted Magic
- 480 in Primary Magic
- Arcane Master (male), Arcane Mistress (female)
- 545 in Primary Magic
- Aethereal/Electrical/Fiery/Icy/Earthen/Aerial Fury
- 545 in Primary Magic
- 480 in Targeted Magic
- 5 spells in proper book
- Aethereal/Electrical/Fiery/Icy/Earthen/Aerial Doom
- 545 in Primary Magic
- 480 in Targeted Magic
- All existing offensive spells in proper book
- Elemental Catastrophe
- 2500 in Overall Magic
- Have Chain Lightning, Fire Rain, Frostbite, Thunder Clap, Tremor
- Elemental Cataclysm
- 3000 in Overall Magic
- Have Chain Lightning, Fire Rain, Frostbite, Thunder Clap, Tremor
- Arcane Battlemaster
- 600 in Primary Magic and Targeted Magic
- 480 in Highest Weapon
- 50 points in Strength and in Agility
- Storm Bringer
- 700 in Primary Magic
- Four spells from each of the following spellbooks: Air, Electricity, Water
- Malestrom, Wizard, Wizardess (female)
- 735 in Primary Magic
- Elemental Juggernaut
- 750 in Primary Magic
- 400 in Highest Armor, in Highest Weapon, in Parry, and in Shield
- Four spells from each spellbook
- War Wizard
- 3675 in Overall Magic
- 700 in Targeted Magic
- 500 in Primary Weapon
- 400 in Evasion
- 350 in Primary Worn Armor, Secondary Weapon and Multi Opponent
- 300 in Tertiary Weapon
- Arcane Doombringr
- 800 in Primary Magic and Targeted Magic
- 640 in Highest Weapon
- 60 points in Strength and in Agility
- Den Rai Cambri
- 925 in Primary Magic
- Elemental Enforcer
- 1000 in Primary Magic
- 500 in Highest Armor, in Highest Weapon, in Parry, and in Shield
- Five spells from each spellbook
- Storm Lord
- 1000 in Primary Magic
- Five spells from each of the following spellbooks: Air, Electricity, Water
- Arcane Obliterator
- 1000 in Primary Magic and Targeted Magic
- 800 in Highest Weapon
- 80 points in Strength and in Agility
- High Wizard
- 4600 in Overall Magic
- Arch Wizard
- 5370 in Overall Magic
- Arcane World Ender
- ??? in Primary Magic and Targeted Magic
- ??? in Highest Weapon
- ??? points in Strength and in Agility
Spell Titles
- Electromancer, Zeng Getha
- All spells from Electricity Manipulation book
- Geomancer, Ker Getha
- All spells from Earth Manipulation book
- Aes Getha, Pyromancer
- All spells from Fire Manipulation book
- Aethromancer, Atrai Getha
- All spells from Aether Manipulation book
- Aeromancer, Taisal Getha
- All spells from Air Manipulation book
- Hydromancer, Jaal Getha
- All spells from Water Manipulation book
- Blackfire Enthusiast
- One Blackfire scroll spell memorized