Taken from a forum post by GM Armifer.
As most of you know, one of the key features of the Necromancers is that past
a certain point in development, they are forsaken by the gods and must seek
refuge in other forms of immortality. Here's how it'll play out.
Unsullied (newbie, pre-damnation) and Redeemed necromancers gain favors and
can depart like every other player in the game. An unsullied necromancer might
have enough Divine Outrage to prohibit Clerics from successfully using their
corpse-assisting spells on the Necromancer, but even then they retain full
use of depart and favors. Redeemed never have any
problems here.
Forsaken Necromancers lose all their favors upon their damnation and...
never get any more. The secret of the necro favor is that there is no
such thing as a necro favor. Instead, they can have access to up to
three options.
1: They may do a favorless depart like everybody else. This lands them
in the exact same spot and with the exact same penalties as anyone else
that departed there with 0 favors.
2: They may depart guild. This is almost exactly
like the favorless depart, except that the destination is the Necromancer
guildhall. Useful if you can't be seen at a nearby shrine, just bear in
mind the complications you're setting up for yourself if your grave
happens to be on Mer'kresh.
In #1 and #2, the messaging is different for forsaken Necromancers,
reflecting the intervention of a "patron" which protects their soul
from judgment long enough to reincarnate.
3: With knowledge of the 4th tier, transcendental metaspell "Spiteful
Rebirth," they may depart death to resuscitate
themselves. This temporarily cripples the Necromancer with a potent
version of Death's Sting and brings him back at the very brink of life,
but it allows him to remain in full control of his possessions and
location.
There are limits to how often a living necromancer can
depart death: there's a hard limit per 24 hour
period based on his spirit health and Stamina, and a short-term limit
that he cannot use it again while still laboring under the Death's Sting
from a previous death.